Tuesday, 30 April 2019

Wicked Wendy in the Dock



After spending some time creating new boards to play D&D on I thought I'd have a play about to see how they might be used and if they looked OK.


I had a dock scene coming up at our last D&D session so I decided to have a go at building one from all the odds and ends I have.


The walkways are a mixture of pieces I built from scratch, bamboo coasters from Buxton going dirt cheap and a set of Jenga from Home Bargains for the piles. The stone key is poly packing material, a piece I made ages ago.


The Jenga blocks need some stain to make them look more the part and perhaps some moss. I had to put some Blutak under them for strength.



All the boats, packing cases and barrels are home made. 







Just to prove the ship is really called the Wicked Wendy, here's her colours.




Sunday, 28 April 2019

Five Parsecs: Odi Sante Mission 4


Pre-Game
The crew had 3 members going into this game in sick bay, although only Maz had a minor injury so not terribly important in game terms. Crew upkeep cost 3 credits which left 3 to play with, added to which was 1 cred from Maz's water still giving a total of 4 creds. Not enough to get off world (you need 5!).


Darrsha decides to visit Sal Bleng a local crime lord to see if she can get some paid work, while Eema and Max both spend the time training.
Darrsha came back a few hours later with news that Bleng had a problem with some alien mercenaries who had infiltrated one of Bleng's drug production facilities and refused to leave. The crew were to be paid to escort them from the underground premises or kill them, Bleng couldn't care less which way the scenario played out. Even though above ground in the city, there was an air of political unrest and infighting which may have been behind the infiltration, Bleng needed the Mercs gone and didn't care how. 



The 6 crew members led by Eema and below the card and figures for the alien mercs. The crew did not know where in the facility the mercs were, to represent this I placed individually in each room, on contact a dice was thrown and if a 5/6 was thrown it was one of the 2 groups of mercs anything else was a false alarm. During this period the mercs moved randomly until contact was made.



In the first turn Timtuc opens the main door while Eema moves up next to him and the rest of the crew dash up the stairs and into the first compartment.




Rolling to decide the order of actions I managed to roll only well enough that one of the crew got to move before the random moves of the mercs. Made little different though as no one could see each other. 


In the second turn the 2 other doors were opened


Max dashes to the bottom of the right had corridor and tucks in behind some containers.


Then the random movement of 2 of the mercs brought them into view of some of the crew.


Maz aimed and shot at the merc to the left but missed and Timtuc hit twice but at this point it became obvious the merc stood there was nothing but an illusionary hologram. 


The real mercs appeared beside the single merc before Darrsha and Remi.


But as can be seen from the dice above the crew got to act first.


Darrsha killed one and Remi the other two, impressive. 


At this point in the game there was a lot of investigation of the facility...


Movement around the facility ......



Gathering the crew together in one area of the facility to suss where the rest of the mercs were hiding.




Max checks the door to the med bay and realises that he had been following his nose towards another hologram. Doh.


Swinging round Remi reaches the northern doorway and opens it. 


The rest of the crew are closing in, but still out of range.



As a result the mercs get to shoot first piling all their shots into the only target they had, Remi, who hits the metallic floor with a thud.


Darrsha and Max begin to edge towards the open door, Darrsha checking on her friend Remi to make sure he was OK. Fair to middling apparently.


Taking aim down the corridor Eema shoots her hunting rifle and downs the merc at the front.


Max and Darrsha storm forward, Max shooting his flamer, but missing, how who knows?


the merc leader, desperate now shoots at Max, misses, and then skoots back behind the corner.


Max unloads a plume of flame towards the corner and sets the merc aflame, he dies screaming.


Post Game
The team picked up 4 creds and a nano booster for their troubles and Remi (seen below) only had to spend one day in sick bay and had his speed reduced by 0.5 as a result of his wound.
Eema gave Remi the nano booster to correct his speed.


The rest of the crew are fine, looking forward to a bit of R&R with their stash of 8 credits and then to get off world. They have all had enough of Horst but now they can leave.


Left to right, back to front:
Darrsha and Timtuc6
Maz, Eema and Max.


Wednesday, 24 April 2019

Reclaimed/Re-purposed Boards

I recently spent a few days considering buying a load of different 2 foot square gaming mats to use for D&D. I got as far as making a list, checked it twice, but it turned out that I had been nasty and not nice enough by far....

Anyway I looked at the list, I looked at my bank account and back to the site I was thinking of purchasing from and after quite sometime I decided that it was not something I needed to do. I hadn't realised how many boards I had already, while others I could re-work and give them a new life.


Cobbles.


This is the old GW static grass mat stuck onto chip board, I did not make this one :-)




Desert sand a new board.




Mars attacks another new board.



Winter soldiers, a re-worked board. I have another 2' by 4' which I need to cut in half and then decide how I will use them.



Deep blue a new board.



D&D dungeon board.


D&D temple board.



Cobbles and grit. I have another 2 boards with a mix of cobbles and waste land and these I will be completing next.



This last set are actually self adhesive floor tiles, so not made by me. Every time I go to B&Q I have a look at the tiles to see if anything catches my eye and is cheap. These two were about 6 pounds for 12 tiles which I consider to be fairly priced.




On one side is what you see above and the other has the grey 1" squares.




Half and half.


After I had made the new boards and laid out what I had and the fact that I still have 6, 2' boards to complete I decided I didn't really need to buy anything, thus saving the world more junk and my pocket the expense.