Showing posts with label WWarriors. Show all posts
Showing posts with label WWarriors. Show all posts

Monday, 15 October 2018

Saga: Vikings V Anglo Danes


A week back Mick and myself got together and played another round in our ongoing series of battles between the Vikings and Mick's Anglo Danes. It was a six point game and we played at the WWarriors GC, using my Frostgrave 3' by 4' mat and some terrain I had recently donated to the club.


Will not be going into lots of detail explaining which saga abilities were used or which tactics. But will mention a few moments and let the pictures tell the story.



I used the Vikings to push forward so that the ADanes had fewer options basically.



I know Mick likes to sit back so I came forward to him.



I was very lucky with my save throws against the ADane shooting.



Picked up some fatigue along the way, but managed it OK.





I tried to split the ADanes in two, deal with one flank then attack the other, hopefully weakening their stronger flank.



By this point, partly through aggression and partly by luck I had managed to dampen the right flank.



The ADane Hearthguard charged into my Bondi.



Bit of a set back here as the ADane Hearthguard did 4 wounds, and subsequently the Viking Berserkers charged and destroyed both themselves and the ADanes. 


What a senseless waste of life (Been watching Monty Python)




In the final moments the ADanes realised they didn't have enough solid units left to mount an attack and the game was declared for the Vikings. However the ADanes had started to use some of their saga abilities to add and use fatigue to their advantage and in the next game it really comes to the fore. Will post soon.


Victory to the Vikings.



Monday, 3 September 2018

Kill Team: First Contact



Was down at the Wakefield Wargaming Club on Thursday and was lucky enough to have my first game of Killteam against Luke.


We played on the board he had been working on recently and I have to say, although I am biased, it looked very good. Very realistic.


Oddly enough we were playing Astra Militarium Vs Astra Militarium, which meant we should have been able to pick up the basics quickly enough between us. As it turned out we would have missed loads if Chris hadn't helped us out. Cheers Chris.


We only fielded 10 models each to get us used to the game.




Basically my Rogue Troopers couldn't hit a barn door for the first three turns and Luke took the game with consistent and well rolled fire each turn.



My lot with loads of flesh wounds and checks to make from early on.


Luke's troops seemed to be able to stand in the open with impunity, undoubtedly singing some merry ditty from somewhere in Wales, and not get shot at all!





Slowly the Rogues were being picked off.





If it hadn't been for my plasma bearing fella and the Medic I don't think I would have scored a single hit.






In the end the Rogue Troopers lost the skirmish by quite some way, loosing 7 of their team of 10, playing up to my usual standards.

Cheers for a fun game Luke and ta for help with the rules Chris.


Sunday, 19 August 2018

Kill Team : Astra Militarum: Rogue's Troopers


Not a very imaginative name for my Kill Team, Astra Militarum but there you go, it fits as I'm trying to make them look a bit like the Genetic Infantryman from the pages of 2000AD, one of my favourite comics ever.




Above the my Infantry Squad Guardsmen, with:
 Sergeant with a Plasma pistol and power sword (Leader)
Gunner with Plasma gun 
Guard with Vox caster (Medic)
7 Guards with lasguns


I have glued 2 pence pieces to the base of each model to give them some weight.



Above the Special Weapons Squad with:
Gunner with Grenade Launcher (Sniper)
Gunner with Flamer
Gunner with Plasma gun (Veteran)
4 Guards lasguns



You will remember I started these a while back, but lost the impetus to complete them, but now we have Kill Team :-)


When all the sheets are complete and names sorted I will post some of them.



For those of you that do not know. Rogue Trooper is a Sci-fi strip in the GB comic 2000 AD created by Gerry Finlay-Day and Dave Gibbons in 1981. It follows the adventures of Rogue a Genetic Infantryman, genetically created, blue skinned, super soldier and his 3 comrades' search for the Traitor General. Rogue is genetically engineered to be immune to all known toxins, can submerge in strong acid unaffected and is able to withstand a vacuum in his bare skin.
From Wikipedia

Mostly, as I remember, he fought alone apart from Helm, Gunnar and Bagman, who are biochip implants in the appropriate equipment, all killed by the Traitor, hence the vendetta. So my force is going to be a little larger.