Saturday, 5 July 2014

Monsters Update

Have been doing bits and pieces of the monster list I created for myself. This is going to take me a lot longer than I thought, even those models I have made a start with look like they are going to go on forever. Well this is how far I've got.

Da list:
4 Juggernauts with warrior riders
6 Deamonettes
3 Dragon Ogres
3 Beasts of Nurgle
6 Chaos Champions
3 Gorgons
1 Cockatrice
3 Giant Scorpions
4 Ghosts
5 Wights
10 Tomb Guards
3 Wraiths
10 Black Orc Champions
1 Liche

These are my Wraiths, now I am under no illusion about the quality of my sculpting skills, I am a rank amateur. But for me that's ok, I'm using them in my own games, so who gives a chuff.



Not so happy with this one, my first attempt.



Am expecting these to look a bit better when they're all painted, will post further posts when that happens.


This Gorgon is from Reaper, very nice, and my inspiration to create my own from bits and miliput.



Think they need another pair of arms each to complete, more hair and then the task of making the tail more snake like can start, fun!


Here they all are together, they look ok to me.


This is how I managed to keep the tail upright so it could all dry in place. This was fun to sort out, very fiddly, tested my patience, but worked in the end.


Friday, 4 July 2014

High Elves V Skaven Report; 2000 points



Deployment

This is going to be a very basic report, the most important thing to comment on is the fact that we had a good laugh and enjoyed the game thoroughly. We didn't use any of the special rules for terrain, it just adds to many variables to the game, so we left them out. 

The Skaven army were arranged as seen here: 2 units of Slaves at the fore, with 2 units of Clanrats to the rear, Plague Monks with a Plague Furnace swinging away, Globadiers behind the cottage and a Hell Pit Abomination, on the other side there is a Warp Lightning Cannon.





Turn One
I moved the Eagle up in front of the 2 Slave units with the idea of drawing them into charge and then fleeing, to create a gap between them and the Clanrats behind.



The Lion Chariot took to the flank, while the Phoenix Guard moved into the trees. The loremaster cast fireball on the Slaves and killed a few. Seaguard and repeaters killed a few more Slaves and a few Plague Monks.
The Slaves charged the eagle and it fled, they moved a short way forward. The Plague Monks moved forward towards the Phoenix Guard.

Turn Two


Seeing an opportunity to get into combat quickly the Phoenix Guard and the Silver Helms decided to take a risk and charge the Plague Furnace unit. They won the first round off combat, but the monks don't give a fig.



The Skaven lines move forward.


The warp lightning cannon hits the Seaguard and coupled with a miscast kill around half the unit. The archmage also takes a wound.



The Hell Pit Abomination has moved away from the central combat, for the time.

Turn Three


Still stuck in combat with the Plague Furnace, the monks fair better this turn and win, just as the HPA hoves into view, just 1 inch short of the charge.


The Clanrats also get in on the act and charge the corner of the Phoenix Guard.


The Eagle flees again right through the Seaguard.




The Seaguard narrowly miss being turned into a unit of rats.


The Phoenix Guard and the Silver Helms leave the fight as quickly as possible.


Although defeated they have despatched quite a few Plague Monks, just not enough!




At this point with the Silver Helms and Phoenix Guard about to be caught and the Seaguard reduced to about 10 models the game was called.


Shame for the High Elves and Victory chitters for the Skaven.


Fantastically painted HPA looking very much every inch evil and foetid.

Evaluation
First and foremost we had a good laugh playing this game, although it did throw up some points for me. 
I really must learn the lesson that the Monks and their bell or Furnace need to be avoided at all costs till later in the game. Really I had a great opportunity to avoid the HPA and the Monks, they were all over one side of the board. Perhaps if I had concentrated on the Clanrats etc I would have had more luck with them in combat, while I shot and magiced the Monks to a more manageable size unit. 
But never mind, perhaps I will remember this idea next time I play Skaven... although I doubt it!
For me the only time I don't enjoy a game is when I feel that I didn't participate in it; well that is certainly not the case in this game.

Thursday, 3 July 2014

Jabberslythe

This is my Jabberslythe model. Its based on an old child's giraffe model, cut up and repositioned. Then came the job of making the wings, from card and covered in glue from a glue gun. Then a lot of spikes made from greenstuff and miliput.

Took a long time to make and has to be said sat on my shelf unpainted for quite a while. Mainly because I couldn't ever see me using it in a game, but also because every time I looked at its face all I could see Puff the magic dragon, not really dangerous or insanity inducing.

So I have only ever used this model in one game, an 8000 point game some time ago, in which the Beastmen came to a rather sticky end. Says it all really.






Puff the Magic Dragon goes to war...


Spikes, spikes, spikes....




Clear evidence of  its giraffeness.




Tuesday, 1 July 2014

Daemonettes and Werewolves and Wraiths, oh my!

Here is an update on how I am getting on with my new monster list. I'm trying to mop the easy ones first to be honest, some of the more complicated, larger, models are putting me off. I'll get to them in the end.




These are my take on Daemonettes, obviously, I had a few old beastmen figures and thought I would whip off their heads, add wood elf replacements, then I removed their weapons and made claws from green stuff.






Now Werewolves were not on my list, but they were half done so it only seemed right that they should appear here when done. Half are Reaper Miniatures, and half are Mantic, all lovely models.


This is how far I've moved with the wraiths and the Liche model that I am hand making. After my relative success with the ghosts I thought, why not? have a go at them.



Finally the Witch Hunter figure I've been modeling is completed, I decided to remove the piece of cloth that was attached to his left hand, it was just getting in the way. Really enjoyed making him, lets see how it paints up.