I was really lucky with my throws for Junke, she gained multiple Talents and Kratoom gained multiple abilities and a Psi power. These two characters will be carrying the rest of the crew for a while.
Tomorrow they will be tackling their first mission and I will be posting photos and a report about how it went. Thanks to Tiny Soldiers Blog, see the link at the side, for the idea of creating a roster sheet so that the crew can be used easily in the game.
However I also have in mind some very simple, index card sized, character records with all their talents and gun stats marked on, will post these when refined.
Character
|
Equipment
|
Talents
|
Drawbacks
|
Quartermaster
|
Junke Bewley
A Trader from a
peaceful Hi tech colony trying to discover the truth about Unity
Leader
|
Hand Gun
Glare Sword
|
Sharp shooter
Accurate
Covering fire
Last gasp
|
Armoury
Duplicator
|
|
Kassel Leach
A primitive from an
industrial world looking for revenge after his entire family were murdered by
Unity forces
|
Hand Gun
Power claw
Old Fashioned Blade
|
Fire power
|
Disposables
1D3 Havok charges
|
|
Kratoom Kitaj
An artist from a lower
class mega city seeking adventure.
|
Auto rifle
|
Sanctioned Alien
Regeneration
Resilience
Psi- Manipulation
|
Rumours
Quests
|
|
Vasily Barratt
A traveller from a
frontier gang seeking fame.
|
Cling fire pistol
|
Mundane
|
Patrons
Enemies pirates
|
|
Jazz Maskil
A punk member of a
religious cult, seeking wealth.
|
Auto rifle
|
Unhinged rdm move 1D6
on event of 6
|
Notes
|
Crew of the SS Sulimann – a retired troop transport.
The group met for mutual protection.
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